• Bethesda Says that the Wii U has not Fit into Their Plans for Game Releases



      The Wii U has had its share of ups and downs when it comes to third-party support. We have heard from companies that talk up the system and those that are not completely satisfied enough to make games for it.

      Bethesda says that the Wii U has not currently fit their plans of puting their games out on all of the platforms, as of yet. PR and marketing VP, Pete Hines, stated to
      MCV that Bethesda's "approach has been to put our games out on all of the platforms that will support them." He continued, "So far the Wii hasn't fitted into that. Whether Wii U does down the road is TBD."

      This should be taken as said...."So far". This does not mean that they will not in the future. But, for the time being, the system does not work with their plans. I can actually see the Pipboy 3000 being used on the Wii U's Gamepad. We'll have to see what is in store for the future and the new consoles from Sony and Microsoft.

      Hines pointed out that there will be two problems as we transition into the new systems.

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      "For me the problems with new consoles are two-fold," he added. "The developers are trying to hit a moving technical target, because the platforms are being built. A new console doesn't just show up a year before launch and is exactly what it will be when it comes out."

      "It moves and iterates along the way. And introducing something like that to games that are in development is always a bit tricky. And that is obviously an element of risk."


      "The second point is that your install base always starts at zero," he continued. "Then it comes out and suddenly a certain number of people buy it but it won't be the same number as the current gen. So you have divided your audience."


      "It's then a case of: Are we just making it for the next gen? Or next gen and current gen? And how many people from the current gen that I'm targeting have moved over to the next gen? It does complicate things a little bit."


      "Obviously the changes they are going to make technologically, in terms of the things we will be able to do, are exciting. But it comes at a price."

      Hine says that there is still plenty that the company can do on the current generation of consoles.

      "I don't think the current generation of consoles are holding us back," Hines continued. There is still plenty that we are able to do visually, technically and from a story-telling standpoint. And there's this huge built-in audience now."

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