Historically, people burn witches. The evidence is out there, and those fires most likely were hot. How do you hide your collection of cauldrons from this mob of citizens with not a lot to do? These folks were looking for entertainment, and your strange vials full of moldy seaweed and collection of hair follicles are questions those starved for enjoyment want answered. Anyway up you went turning on a pyre, heavy chanting, spitting and the like. They didn't buy your alibi of mass porridge production. They were the sort of choose your own adventure crowd, when one page ends with churning butter, they thumb backwards to find themselves capturing the heretic. YOU. This story is not unlike what has dogged DmC's development. Why focus on what's important when you can grouse limply about hairstyles? Burn the witch.
We've all had bad hair. Once for a year, I grew my hair as long as possible,because that's how the girl I liked.....Liked it. I should have never taken that gamble, because not only was it a losing one, I spent a year walking around like a blind, filthy sheep dog full of burrs. Dante's visit to the salon became a signpost of near anarchy for fans, thing is, it was never about the hair. If you have played the game, everything you expect from the series remains intact. I would add that certain elements of this mouth gargle leave a burn more permanent than previous concoctions, making all previous elixirs the off brand, the one you pay $2.99 for instead of the $6.49 you're convinced you don't need to pay. You're wrong. You need to make that change.
This was the roundabout way to finally reach our destination, DmC's soundtrack. Dutch trio Noisia curate the art gallery here and gone are those days of lo-fi tin machine. The stereo that you've had since cd's were put on the market. The lack of equalization, the absence of any real bass tone. Sure it worked, and worked well, but my God nobody does cassette tape mixes anymore! Just because the equipment still hums does not mean it's still effective. That is what Noisia are here to do provide replacement and perform recalibrations to the sound that churns around and below Dante's bedroom. Being a demon hunter requires backbone, and had the franchise chosen to stick with its old musical superintendent, I fear the back would have been much too brittle.
Noisia hammer and weld well past the accepted overtime. The culmination of homage and complete dissection of the series sound not only succeeds, it fastens another layer of complexity to Dante himself. In times past, Dante greeted action, friend, enemy with the same manner of dimwitted welcome. None of these cases required inflection of voice, or firmer handshake. Everyone, the same. Now depending on who you are, you must be ready to defend if your presence is a nuisance, explain your lack of party favor if you're a guest, and scuttle away lightly if you are the weaker of the two in a standoff. Noisia has given a set of notes to the franchise, each to be used sparingly and with purpose. Flying debris requires a whole signature less cacophony than does the sauntering past of fine lattice work. Things finally are given definition.
Noisia also delivered something free of its own video game shackles, listen to these driving in your car, cursing at people who don't know how to drive in the rain. Move around your room posing, go to ridiculous clubs and order drinks that they set on fire before consumption. Run faster, add more weights to your routine. This music will compliment any of those situations. As for the hair, Noisia probably knew what Dante and I had to learn: Keep it short, it looks good that way. 9.5/10