• Fez: a Masterpiece or Mediocre?



      Well folks, Fez is finally out, after being in development for almost 5 years. The game has been under a spotlight for the longest time and has even won awards before its release. Fez has also made its rounds with the help of the highly praised Indie Game: The Movie. The game is priced at 800 Microsoft points ($10) and has been receiving some generous scores on Metacritic.

      Here's the lowdown:

      100 - Joystiq
      I haven't smiled as much while playing a game since my first multiplayer run of LittleBigPlanet, and even then I was only smiling because I was terrible and enjoyed frustrating my friends as they ran gracefully through the levels. Fez is comparable to Braid or Limbo in terms of recent indie platformers, but it is infinitely more heartwarming than Braid and less terrifying than Limbo...There's a lot to be said for a game that can make a grown woman squeal with glee dozens of times in a playthrough.

      95 - IGN
      Curiosity, envy, and excitement dominate conversations about bewildering thematic patterns, creative solutions to intelligent puzzles, and unforgettable level design. Players are likely to gush about the beautiful aesthetic and childlike sense of wonder in equal measure.

      90 - Edge Magazine
      The route you pick through Polytron's floating world is nearly impossible to verbalise, while its puzzles resolve themselves in your mind unexpectedly, in clear, wordless chunks. There's really no language to cover many of the things you get up to in Fez. For a videogame in 2012, that may be the ultimate endorsement.

      80 - GameSpot
      Small problems occasionally get in the way, but Fez has such intricate puzzles and enticing aesthetics that it's still an engaging journey.

      Now I purchased Fez and played it for about 4 to 6 hours. I have to say that it's good enough to stand out, but I don't understand the all the hype for this game. Fez is good, but not on the level of Super Meat Boy, or even Braid. The game reminds me of SEGA's Crush or an 8bit Paper Mario, without the RPG element. There's nothing really too challenging, except for figuring out where you are or where you have to go; after that it's quite simple. The 8-bit graphic style is always a welcome visual for me. I'm still waiting for the music to hook me the way Daisuke Amaya's Cave Story did.

      Let me clarify something, the game is not bad at all, I just feel this game is getting such a high praise because it's "cool" to say the game is amazing. It almost seems as if you say the game is incredible, you'll earn the ranks into some elitist group gamers. I guess it would be cool to make a game all by yourself and hear others brag about it, but I'm one that believes that working with a team will give you much better results.

      Let me pose this question to you; what are your thoughts on Fez?

      Comments 11 Comments
      1. Gusto's Avatar
        Gusto -
        or maybe it's cool to say that the game is alright....
      1. Gusto's Avatar
        Gusto -
        Fez was made at Starbucks by one of these guys, can you guess who?

      1. Hecqubus's Avatar
        Hecqubus -
        Yeah. I also purchased the game and having a really hard time getting into it because it's sooooo easy. Other then the concept of changing perspective, I don't see much that's cool with this game. You mention the music and you're completely right about it. it's really lame and quiet. I actually went to last.fm and threw on my own music and thats how I've been playing for the last few hours.

        Seriously, I'm just walking through the levels. Anyone who has ever played a hardcore rpg with be able to meander through and find almost everything. Not to mention they tell you how much you still have to find in the levels/worlds.

        I'm also not against the game, it is alright but it's kind of maddening to see it getting anything higher then a 6 really. I really like the perspective mechanic thoguh, I thought it was pretty sweet.

        Jus Sayin.
      1. Hecqubus's Avatar
        Hecqubus -
        Of course this is really just a first impressions type of opinion haha I'm gonna play more haha maybe it'll change.
      1. Judecca's Avatar
        Judecca -
        The more stuff I read from this guy the more I grow to hate him. As a PC gamer just imagine how this made me feel.


        A jab
        This is a screenshot from a videogame being developed by some random dude in his spare time. Called the Iconoclasts


        A cross


        And finally the uppercut
      1. Gusto's Avatar
        Gusto -
        tweet @Phill full of himself fish my link.....na better not poor guy deserves a little credit. It just upsets me that Journalists are trying to be a part of this "hey everyone, I'm credible look what I gave Fez on meta" trend. The game is aiiiiiiight, just not on the level of SMB or Braid.
      1. Hecqubus's Avatar
        Hecqubus -
        I dunno dude, once you realize that it's not just about collecting the EZPZ yellow bricks, the game gets a whole lot better. Aside from the memory leakage later in the game of course.
      1. Gusto's Avatar
        Gusto -
        @Hecq, it's a good game and well worth it's price, but shouldn't be considered in the ranks of Braid or even Super Meat Boy. Heck, I can name several games that top it on XBLA, Renegade Ops, Iron Brigade, Limbo and Bastion. Trials Evolution will destroy everything out except Journey, those will go toe to toe on best downloadable game. Just my opinion in taste though.
      1. Hecqubus's Avatar
        Hecqubus -
        Yeah, you're right. All those games top Fez, with a fifth of the dev time added on top of that. I wasn't saying it was a great game, just that it does get better then the opinion I had of it earlier.
      1. Gusto's Avatar
        Gusto -
        I hear ya

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