
While Naughty Dog wanted to create a game that emphasizes on the bond between Ellie and Joel. This bond is said to be a type of “a father-daughter-like relationship”. Naughty Dog wanted to bring out the emotions of the player with the Last of Us.
In a recent interview with Eurogamer, Creative Director, Neil Druckmann, explained:
In any other medium it’s all about the characters. [We want you to] care so when horrible things happen you feel something. That’s what Naughty Dog can bring to the genre and really own it: every decision we make is about the characters and their relationship.
Here is the original trailer for The Last of Us.
PlayStation LifeStyle stated:
The Dead Island trailer rocked the gaming world, with the 3 minute video showing a game unlike any other – a family torn to pieces by zombies, fighting for each other’s survival until the very end. Naughty Dog were also profoundly affected by the trailer, believing it represented a game much like The Last of Us, and fearing that it might be too similar. With that in mind, we’ve remixed the trailer for The Last of Us to look like Dead Island‘s powerful video.
http://playstationlifestyle.net/2011...s-dead-island/







Message