Naughty Dog Shows Us What it Takes To Get a Cutscene Right in The Last of Us
I personally cannot wait to get my hands on a copy of this game. Furthermore, I can't afford to pass up any news on it when it surfaces. If you've played games developed by Naughty Dog you can see how much detail they put into their work. With each game they develop they set out to overcome the accomplisments of their previous work, and so on. Every now and then I love watching the cutscenes of the Uncharted
games right from the main menu after finishing the game. The animation is something to behold on an HDTV.
Just like with the Uncharted
series, Naughty Dog is giving you a behind-the-scenes look at the motion capture process behind the making of The Last of Us
. Firstly, we have a video for you, that debuted at Gamescom, featuring Bruce Straley, Game Director, and Neil Druckman, Creative Director, as they explain their creative ideas that went into making The Last of Us
their next great interactive experience. The second series of videos included are performance capture videos showing the cast bringing their characters to life and how it translates to a complete in-game cutscene. Check out the videos and stay tuned for more news on The Last of Us
as it heads our way.