BlayzBloo: Super Melee Brawlers Battle Royale
: Arc System Works
: Arc System Works
: Nintendo DSi
: August 2nd, 2010
Fans of BlazBlue, truly fun multiplayer gaming, and dangerous chibi characters rejoice! BlayzBloo: Super Melee Brawlers Battle Royale allows for the enjoyment of the BlazBlue series with large-headed versions of several characters and fast paced matches that beg to be played.
The most noticeable thing about this game is the minimalist styling that is both simple and true to the series. While this provides a nice experience, just don't expect a full bodied BlazBlue game scaled down for the DS for 500 Nintendo Points. This is not a port of any of the previous games in the series. It's not a bad thing, though. If anything it feels more like a fan-made dojin game.
Going along with the chibi aesthetics, the graphics are fairly decent and lend themselves to the disproportionately fun atmosphere of BlayzBloo. There are only four backgrounds, but each one undoubtedly belongs in this game. Watching small versions of your favorite characters thrown into an all out fight is any BlazBlue fan's dream, but add chibi artwork and that takes it to another level. The artwork doesn't come out often, only when selecting your character and once you beat the game, but it is beautifully drawn and a nice addition to the overall feel of the game.
All sound in this game is re-used material from BlazBlue: Continuum Shift, so if you've played that game you pretty much know what this game sounds like. Of course BlayzBloo won't sound as good as it's home console counterparts, but it does its job very well.
There is no story outside of the short bios provided for each character. BlazyBloo is mindless melee and nothing else. All you have is a basic attack with three button presses to make a combo and one simple Drive attack. You move using the directional pad, Y is a normal attack, A is your Drive attack, B is jump, and X lets you use an item if you have one. Leave the stylus in the DS for this one, it's buttons only. This isn't a problem, but as a BlazBlue game released for the DS one would expect some use of the touch screen. Instead, all the bottom screen is used for is viewing your character's condition (player number and items/ arms held). This makes it feel as if this game isn't a uniquely DS title when it is. There are five characters to choose from; Ragna, Noel, Jin, Taokaka, and Rachel, and three game modes; life (a death match between all characters), point (hitting enemies to steal their points), and flag (basic flag match with a panda flag). Each game mode involves four characters fighting each other, but several matches have special conditions such as fighting three Rachel's with a boosted drive ability or finding an invisible flag. You fight five one minute matches with the fifth and final battle a one-on-one match against Ragna, and then you beat the game. While BlazyBloo is enjoyable playing alone, it is best to play with others due to the Brawl-esque quirks and humorous gameplay.
In all honesty there isn't much as far as lasting appeal. When you beat the game, the credits roll but there is no "ending" in the sense of what we are used to when one usually beats a game. All there is is a chibi rendition of the character you were fighting as and a message saying "Thanks For Playing". Unfortunately there is no place to view these ending images and the game doesn't recognize who you've beaten the game with. Unless you are a big fan of the series or plan to play this game with others, then BlazyBloo's simple and repetitive gameplay has little lasting appeal past the first few run throughs.
BlayzBloo: Super Melee Brawlers Battle Royale is a fun addition to the BlazBlue series that every fan should try at least once. It is a nice blend of Continuum Shift feelings and straightforward humor that can only be provided via chibi. It would have been nice to have a fuller roster of playable characters, though. Whether you're playing alone or with friends, BlazyBloo is a great game to pick up and kill some time.