• Review: Corpse Party

    http://i709.photobucket.com/albums/w...-party-000.jpg

    Corpse Party

    Developer: Team GrisGris
    Publisher: Xseed Games
    Platform: PSP
    Genre: Horror Adventure
    Rating: Mature
    Release Date: December 14, 2011

    Corpse Party was not originally a PSP title, in fact this game was originally developed using RPG Maker Software that was released in 1996 for PC-9801 (basically a 16 bit microcomputer that was released in Japan) with a remake for Windows PC in 1998. The Windows remake was ported to the PSP mid 2010 in Japan then North America late 2011. The remake not only included improved graphics, but 4 additional characters which also meant more game play and story which is always a good thing when looking for a longer game. Overall, this is the much improved version of Corpse Party.

    Presentation
    In Corpse Party you're a student of Kisaragi Academy but specifically you're part of a class consisting of high school students that just love to tell a good horror story in the dark, at night when all children really should be in the safety of their homes watching some anime while eating dinner. It's OK though because tonight is special... or should I say sad. One of your fellow students is transferring to a new school so this is your final chance to make some creepy memories with her. One of the best way to make memories is to not only tell ghost stories, but take photos try out a nifty paper charm that involves a doll and repeating a set of words a specific amount of time. Nothing can go wrong, right? ...right? I'm right aren't I....

    Graphics
    Considering Corpse Party is a doujin soft game consisting of exploration elements, the graphics are not too shabby. Also taking into consideration this game is a port of a 1996 computer game you can't expect graphics that compete with today's games simply because the technology was not around at the time, but I digress.

    Corpse Party consists of what I consider around 4 types of graphics- 2 kinds of background, character, and sprite. The character graphics could also be called illustrations. These do move at certain moments but the character graphics themselves do not have lip flap movement while the sprite graphics do.

    Backgrounds consist of either what I'm going to call sprite backgrounds (these come into play during most of the game) or illustration backgrounds. Sprite backgrounds in this game are actually really detailed. Walls are made up of multiple shadows, blood stains, flickering lights and more. I was thoroughly impressed that each class room, even the specialty ones, didn't seem like they were copy and pasted from a base model. This is a major plus due to the fact that Corpse Party has exploration elements. I would have been thoroughly frustrated if most of the rooms looked too similar as this would cause me to think I've been in a room when I really haven't or even when looking for a specific room having next to no distinguishing features would have made exploration take a lot longer than it should. The illustration graphics in this game are honestly nothing special. If you've played any remotely good visual novel or doujin soft game you know most of these illustration backgrounds are Photoshopped pictures taken from real life classrooms, pools, storage rooms and more. At least they aren't bad.

    The sprite graphics are almost as impressive as the sprite backgrounds. I've never seen sprites as detailed as the ones in this game. They are so detailed there's an actual lip flap and clothing movement! These were nice touches that kept my eyes from getting bored. A good chunk of the game play involves these sprites, so having this much detail was a nice breath of fresh air. The character illustrations like the background ones aren't anything special. If you've played a visual novel or doujin soft game you know what to expect- nice designs, consistent coloring and minimal movement. Each character has a few poses they take during dialogue and narration scenes but beyond this the character illustrations do not do much.


    Sound/Music
    Normally with doujin soft and visual novel type games I'd be quick to say this part of making a review is where the game would be lacking, but in Corpse Party's case I'd have to say music is one of the games strong points. The main theme may have been a bit repetitive, but I felt no need to rip my ear drums out in frustration and actually felt the repetitiveness helped with the "you better hurry and find out what's going on" factor of this game. Also, different areas have different theme music such as the music room.

    Gameplay
    Corpse Party is unique compared to other horror doujin soft games I've played because it combines exploration with a ton of reading. Let's break this part into two considering the game honestly relies on two main game play elements- choosing an option after reading a bunch of text and finding items, specific rooms, doing things in a certain order plus more. Basically reading or exploration.

    Reading: Being a doujin soft game, you'll have to do a lot of reading. Often times amongst chunks of text you'll have a few questions you can ask that will either progress the story in a positive or a negative direction sometimes even ending in a "dead end" where the story can't progress anymore because you've ended up being killed.

    Exploration: Exploration is a huge chunk of game play that progresses the story or leaves you wondering around for long periods of time. Lots of times there are specific items you'll need to find before being able to progress to a different part of a building, or even in a room. One of the most frustrating parts of this game was being in a room trying to run away from a ghost in a specific pattern while grabbing an item. This didn't happen often, but when I had to grab something while running from a ghost I found the game got increasingly harder than it was before.

    The game play is also broken down through different groups of people (you get separated after a certain event)... I can't say much though because a lot of the reasons behind this actually turns into a spoiler for the games story.

    Lasting Appeal
    Being a doujin soft game, Corpse Party has multiple endings- 27 in fact. 3 of these are "good" while 24 are "bad" endings that consist of you not being able to progress further into the story. Due to this, playing this game once really isn't an option. For one, you're pretty much guaranteed to get a bad ending your first time through. I myself got about 15 before getting a good end (then again, I was aiming for getting every ending so I made bad choices on purpose).


    Conclusion
    The only real downfall Corpse Party has is the level of difficulty isn't consistent. I found beginning levels to be harder than middle ones and then was thrown for a loop at the last few challenges as they were much harder than anything in the game to a degree that I ended up having to put the game down to take a break from playing. Saving is a must anytime you can because of this, and due to the multiple endings you'll want to save often so that if you make a mistake you can go back to a save point rather than the beginning of a chapter.

    Overall, being a doujin soft game Corpse Party is a really enjoyable experience. though it is very short. Each main chapter (there are 5) only takes about 2-3 hours to complete which is very speedy since most games of it's type that I've played I can easily clock 25+ hours. There are 10 EX or extra chapters but the length of those vary.

    Score:
    7/10


    http://www.youtube.com/watch?v=xgWfPOtHN4E
    Comments 5 Comments
    1. ecchiSKETCH's Avatar
      ecchiSKETCH -
      I still need to get this one! Would've liked to see a physical copy of Corpse Party, but I guess us Westerners should just be satisfied.
    1. akiachan's Avatar
      akiachan -
      I hope that Xseed with release the sequel!
    1. Emily "Darkcamllama" Hatcher's Avatar
      This is something I've been wanting to play. Thanks for reviewing!
    1. Chris "WildCardCorsair" Garcia's Avatar
      visual novels aren't easy to review, great job here!
    1. akiachan's Avatar
      akiachan -
      They are hard to review. It's sad because a lot of visual novels follow a specific set of guidelines which dictate how the story progresses. It's a lot to rage about. I won't do it here lol
  • Review Scale

    Score 10- Flawless Victory: A score not handed out to every game. Games earning this rare score sit at the very pinnacle of excellence. These games act as the examples for which all others should be measured with. They are instant classics from the beginning. These games not only deliver what was expected of it, but also exceed the player’s expectations. The game’s features are innovative and original. No game is without its absolute flaws, but the finished product you bring home surpasses the anticipation the game has formed. A day one buy is a must. The game you hold in your hands with this score is a video game jackpot.

    Score 9 - 9.5- Outstanding: Games earning scores such as these absolutely must be played. Games that achieve this high ranking do so because they define the genres that they are in. Flaws are few and barely noticeable. Features seen in the game have been renovated to provide something new and fresh. The story, gameplay, graphics, and lasting appeal are all fantastic and is reason enough to bring the game home and to enjoy with family and friends. Every penny you spend on the game is so worth it.

    Score 8 - 8.5- Great: Any flaw the game may possess is overshadowed by its fun factor. These games would be great for gamers to play. These great games appeal to gamers more and more outside its normal player base because of what it brings to the table.

    Score 7 - 7.5- Good: Flaws do exist in these games, but the positive features of the game can counterbalance the flaws. Additionally, players who are predisposed to liking a game of a particular series or genre with this score should enjoy the game. These are in no way bad games, and much fun can be had with them. An overall good game is worth taking a look at, whether you are willing to buy the game or rent it first. That or you can also wait for the game to reach a good price.

    Score 6 - 6.5- Decent: Games falling into this category may suffer from numerous flaws (for example, graphics or gameplay), but are still worth playing. Granted, the player should be aware that a game with these scores may not guarantee them full satisfaction.

    Score 5 - 5.5- Average: An average game is one in which a game’s features are neither good nor completely terrible. Instead, the finished product is manageable. Little has been done to hold the player’s interest. If anything, rent this game before you consider buying it so that you can at least get a feel for the game’s overall experience.

    Score 4 - 4.5- Poor: Games falling into this category may only keep gamers entertained for a short while. While the game may seem enjoyable for moments at a time, it can quickly grow old and may never be revisited again. The game’s overall function is lacking in quality and may not hold the player’s attention for long. The game leaves little or nothing else to return back to.

    Score 3 - 3.5- Bad: If any positive qualities about a game in this category exist, it is not enough to redeem the game for its shortcomings. Sure you may find yourself playing it, but for how long? You will wind up not giving the game a second glance.

    Score 2 - 2.5- Horrible: Games such as these may not be totally unplayable, they nearly are. Additionally, they may lack, or greatly suffer in, the fundamental functionality of the software as a whole. The game simply does not come close to meeting industry standards at the time of its release.

    Score 1 - 1.5- Appalling: Gamers should avoid this game at all costs. The game was clearly not ready to make its way to store shelves in its status. Save your money and find something else. See it in the bargain bin? No! Stay away! Keep moving and look for something else.

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