• Review: Dance Central 2



    Dance Central 2

    Developer: Harmonix Music Systems
    Publisher: Harmonix Music Systems
    Platform: Xbox 360 (Kinect)
    Genre: Dance, Music, Fitness
    Rating: Teen
    Release Date: October 25, 2011

    The sequel to Harmonix’s best-selling Kinect dance-music game has boogied its way to store shelves just in time for the holidays. Dance Central was a refreshing experience for the music video game genre. Dance Central 2 brings back the same addictive gameplay as well as a load of new features. Whether you want to dance solo, or with a friend or two, it’s once again time to “shake your groove thing, shake your groove thing, yeah, yeah.”

    Presentation

    There’s not much of a story to Dance Central 2, like other music-based games before it. The first Dance Central allowed you to jump right in and start dancing to your heart’s content. Dance Central 2 takes it a step further with an optional campaign of sorts.

    The campaign involves you, an up and coming dancing sensation, to display your moves among other rival dance troupes. There are some familiar faces seen in the last game, such as Angel, Miss Aubrey, and Emilia. Plus, there are many new faces to Dance Central 2 like Bodie, Glitch, Kerith, Li’l T, and more.

    Each dancer belongs to their own dance crew, who wait to be challenged by you. There are 7 dance crews and each has two dancers like those mentioned above. Riptide, Lu$h, Flash4wrd, Hi-Def, Glitterati, D-cypher, and the immaculate D-cypher Elite.

    Graphics

    Dance Central 2 sports some of the greatest combinations of colors just as the previous game did. The game’s various settings in which the player dances in come to life in vivid displays of colors. Neon lights, pulsating light works that reverberate along with the beat of the dance music intensify the Dance Central experience. The characters come with their own unique personality, and everything right down to their choice in clothing supports it. While you may be too busy dancing to notice it, Dance Central 2 is one good looking dance game.

    Sound/Music

    The game basically runs on its soundtrack, and may very well be one of the reasons you decide to bring the game home. Many fan favorites from hip-hop, techno, pop, and oldies are sprinkled throughout the game’s set list. There’s something for everyone of all ages to enjoy. At 44 tracks total, you’ll be dancing away for hours. Some of the artists whose music you can expect to hear and dance to are: Lady Gaga, Usher, Britney Spears, Bruno Mars, and more.

    Gameplay

    Like Dance Central before it, Dance Central 2 enables allows you to choose from any of the game’s 44 tracks right from the start. From that point on it’s your choice if you want to Perform It, or Break It Down.

    Choosing Perform It will throw you right into the dance of your choice. There are three difficulties to choose from: Easy, Medium, and Hard. More dance moves are piled onto the routine for the song you’re performing with each increase in difficulty.

    Kinect will track your body’s movement, though it can be a bit picky. You’ll be watching a combination of the on-screen character’s movements and the series of flashcards on the side of the screen for directions on how to perform the appropriate dance move for the song you’ve chosen. When I mentioned that Kinect can be picky, sometimes you’ll find yourself mimicking a move correctly and in good time, but Kinect doesn’t seem to register it. You’ll know how well you’re dancing by looking at the spotlight, or the colored rings that surround your character’s feet. Blue and green colored spotlights show perfect or good execution of your dance moves, whereas yellow and red rings mean moderate or poor execution of the dance routine. The more accurate your dance moves are, the greater the likelihood that you’ll earn a five star rating, the highest rating possible for the complete dance.

    If for any reason you know you should be doing well, but aren’t, take a moment to clear out your dance space for adequate room and recalibrate the Kinect’s settings. Another good hint is to dance to every beat as the character on the screen does.

    Pictures of your dances and final poses will be spontaneously taken by Kinect’s camera. The feature seems to be a whimsical part of the experience, as you can see what you looked like at the end of every dance you complete. Of course, you can always disable pictures, but where’s the fun in that? Dance Central 2 can now let you store your favorite pictures to your hard drive, a good feature that was absent in Dance Central. In the previous game, once you’d seen your pictures and moved on, they were gone for good.

    I saved Break It Down until this point for good reason. Break It Down is basically the practice mode of the Dance Central games. One of the issues that Dance Central had was that if you wanted to practice only a certain part of a dance, you had to practice through everything leading up to that point in the routine. It wasn’t too convenient, especially if you wanted to jump into the dance after practicing the part you needed work on. Break It Down in Dance Central 2 has been refined so that you can choose what part of the dance you want to practice at any time, making it far easier to get into the swing of things than before.

    Another new feature to Dance Central 2 is the use of the Kinect’s voice command feature. Voice control is used for the purposes of selecting songs, and especially useful in Break It Down. Actually, it’s much more useful in Break It Down as I have come to experience. You can choose to slow down a certain dance segment while practicing, repeat dance segments, or skip them, all by speaking the appropriate voice commands. It’s very easy to use when practicing a dance. On the other hand, the voice commands for choosing a song from the track list to dance to is more complicated and inaccurate. Technically you speak the name of the song followed by the word “song” to select your dance routine. I tried this exact instruction but was unable to get the song I wanted. Even moving directly in front of Kinect, in a completely quiet room, didn’t help. I adjusted Kinect’s settings for picking up sound, but still the feature couldn’t work for me. Strange, considering that it’s quite accurate in Break It Down.

    Lasting Appeal

    The best feature to make it into Dance Central 2, that was absent in the first game, is the game’s ability to track two dancers simultaneously for a group dance. Now you and a friend can dance side-by-side for some great times together. Difficulties can be set separately for each dancer. There are two modes of multiplayer gameplay you can choose from: cooperative and competitive. Cooperative multiplayer will have both dancers dancing for a mutual goal: the highest score possible. Competitive multiplayer is essentially a dance off between two dancers to see who can get the highest score possible in a dance, where the dancer who has the greatest amount of points is the winner. This also includes a drop in/drop out functionality, so if you’ve got to go, you can leave and return as you please.

    The Dance Central games are much more than dancing video games. They have a strong fitness factor about them because the gameplay pushes you to your limit, that is, if you play the harder difficulties. Expect to sweat it out and take moments to catch your breath. This is something that Dance Central is good at where other motion games aren’t. It’s a workout in video game form. That’s why the inclusion of the Fitness Mode is a welcome feature. With Fitness Mode enabled, the game will monitor how many calories you’ve burned, not just by song, but by how long you’ve been playing. It was included in Dance Central and it’s back in Dance Central 2. Thumbs up for you, Harmonix.

    Lastly there’s plenty of stuff to unlock as you progress through the game. If you’re an achievement hunter, there are plenty of achievements to be had here. Hidden characters, alternate outfits, and a challenge mode are among the things that will keep you coming back to Dance Central 2 for more.

    Conclusion

    Dance Central was the best Kinect game to pick up last holiday season in 2010. Dance Central 2 is once again the game to pick up if you need something new for Kinect this year. The gameplay is spot on and easy to learn with the refined Break It Down mode. Dancing together with another friend or two is one of the greatest new additions to Dance Central 2, whether you want to work together or compete against each other. If you’re a fitness freak, the game does an excellent job of keeping the calories burning. The list of music is great and you can always import your music from Dance Central for a minor fee if you feel you’d like to. Pick up Dance Central 2 for some great dancing fun.

    Score:
    9.0/10


    Comments 2 Comments
    1. Beatboxtaun's Avatar
      Beatboxtaun -
      This is going to be my Thanksgiving game, to help me work off some of that stuffing. Dance Central 2 is great, but I love the track list from part 1 better. Good thing that you can transfer your songs over. The moves are just a little less forgiving on part 2, it's crazy sometimes. Either it's not picking up my moves accurately, I need to move Kinect back into my spacy room, or it's just harder. I'll have to try moving it and giving the game my undivided attention.
    1. Tankosaurus's Avatar
      Tankosaurus -
      Wooot. Excited. Picked this up from Amazon for Black Friday. Newest game I've gotten in a while, sadly, lol
  • Review Scale

    Score 10- Flawless Victory: A score not handed out to every game. Games earning this rare score sit at the very pinnacle of excellence. These games act as the examples for which all others should be measured with. They are instant classics from the beginning. These games not only deliver what was expected of it, but also exceed the player’s expectations. The game’s features are innovative and original. No game is without its absolute flaws, but the finished product you bring home surpasses the anticipation the game has formed. A day one buy is a must. The game you hold in your hands with this score is a video game jackpot.

    Score 9 - 9.5- Outstanding: Games earning scores such as these absolutely must be played. Games that achieve this high ranking do so because they define the genres that they are in. Flaws are few and barely noticeable. Features seen in the game have been renovated to provide something new and fresh. The story, gameplay, graphics, and lasting appeal are all fantastic and is reason enough to bring the game home and to enjoy with family and friends. Every penny you spend on the game is so worth it.

    Score 8 - 8.5- Great: Any flaw the game may possess is overshadowed by its fun factor. These games would be great for gamers to play. These great games appeal to gamers more and more outside its normal player base because of what it brings to the table.

    Score 7 - 7.5- Good: Flaws do exist in these games, but the positive features of the game can counterbalance the flaws. Additionally, players who are predisposed to liking a game of a particular series or genre with this score should enjoy the game. These are in no way bad games, and much fun can be had with them. An overall good game is worth taking a look at, whether you are willing to buy the game or rent it first. That or you can also wait for the game to reach a good price.

    Score 6 - 6.5- Decent: Games falling into this category may suffer from numerous flaws (for example, graphics or gameplay), but are still worth playing. Granted, the player should be aware that a game with these scores may not guarantee them full satisfaction.

    Score 5 - 5.5- Average: An average game is one in which a game’s features are neither good nor completely terrible. Instead, the finished product is manageable. Little has been done to hold the player’s interest. If anything, rent this game before you consider buying it so that you can at least get a feel for the game’s overall experience.

    Score 4 - 4.5- Poor: Games falling into this category may only keep gamers entertained for a short while. While the game may seem enjoyable for moments at a time, it can quickly grow old and may never be revisited again. The game’s overall function is lacking in quality and may not hold the player’s attention for long. The game leaves little or nothing else to return back to.

    Score 3 - 3.5- Bad: If any positive qualities about a game in this category exist, it is not enough to redeem the game for its shortcomings. Sure you may find yourself playing it, but for how long? You will wind up not giving the game a second glance.

    Score 2 - 2.5- Horrible: Games such as these may not be totally unplayable, they nearly are. Additionally, they may lack, or greatly suffer in, the fundamental functionality of the software as a whole. The game simply does not come close to meeting industry standards at the time of its release.

    Score 1 - 1.5- Appalling: Gamers should avoid this game at all costs. The game was clearly not ready to make its way to store shelves in its status. Save your money and find something else. See it in the bargain bin? No! Stay away! Keep moving and look for something else.

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