Want a mode that will challenge your commitment and require skill development in BioShock Infinite? Irrational Games has announced the 1999 mode that will do just that.
Ken Levine, Creative Director of Irrational Games, commented on BioShock Infinite's 1999 mode:
We want to give our oldest and most committed fans an option to go back to our roots. In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specializations, and focus on them.
I’m an old school gamer. We wanted to make sure we were taking into account the play styles of gamers like me. So we went straight to the horse’s mouth by asking them, on our website, a series of questions about how they play our games. 94.6 percent of respondents indicated that upgrade choices enhanced their BioShock gameplay experience; however, 56.8 percent indicated that being required to make permanent decisions about their character would have made the game even better.
The player respawning will also go back to our old school roots. If the gamer lacks resources to be respawned, be prepared for that good ol' “Game Over” screen that we rarely see in games anymore.
It is also said that it is not for the faint at heart.