Gameplay Programmer for Ratchet & Clank: All 4 One, Mike McManus, says the key behind the co-op success was lots and lots of CAKE. No not chocolate or carrot. They came up with an acronym that would keep the fun going in the co-op and would be catchy.
Co-op
Active for all players
Kinetic
Easy to understand
“We found that if we can design something that satisfies CAKE, it has a really good chance of being fun before we put any work into it,” McManus told
PlayStation.blog, in a recent interview, “CAKE is key.”
One of the key features that was implemented was the four-player co-op mode. Do not have enough offline or online players to play the game with? Not a problem, you will be covered. The game's co-op mode was designed to allow combinations with online and offline players, including A.I. “If you want to play with two people on the couch in Los Angeles,
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